# File: artifact.txt


# This file is used to initialize the "artifact" information for Angband.

# === Understanding artifact.txt ===

# name: item name
# base-object: tval : sval
# graphics: symbol : color
# level: level
# weight: weight
# cost: cost
# alloc: allocation probability : min " to " max
# attack: base damage : plus to-hit : plus to-dam
# armor: base armor class : plus to-ac
# flags: flag | flag | etc
# act: activation
# time : recharge time
# msg: message when activated
# values: label[value] | label[value] | etc.
# brand: code
# slay: code
# curse: name : power
# desc: description

# 'name' indicates the beginning of an entry.

# 'base-object' is for base object type. The tval is for the type of item, the
# sval identifies the subtype.  If the sval is not a standard object kind
# as defined in object.txt, the game will generate a special object kind,
# and these are known as 'special artifacts'.

# 'graphics' is for symbol and color. It is needed for special artifacts.

# 'level' indicates difficulty of any activation.

# 'weight' is in tenth-pounds

# 'cost' is the item's value.

# 'alloc' is for allocation details. alloc_prob is the % chance of the artifact
# being generated, min depth is the earliest it is normally found, max
# depth is the deepest it is ever found.

# 'attack' is for combat attack information, the item's base damage and pluses
# to-hit and to-dam.

# 'armor' is for armor information, the item's base armor class and plus to-ac.

# 'flags' is for object flags as listed in list-object-flags.h. These are
# fairly self-explanatory. As many flags: lines may be used as are needed to 
# specify all the flags and flags are separated by the '|' symbol.

# 'act' is for activation. The activation is the effect the artifact
# activates for.

# 'time' is for recharge time. The recharge time calculates from the recharge
# time plus a random value between 1 and the recharge time dice (if not 0).

# 'msg' is for activation message text, if different from the regular effect
# message.

# 'values' is for properties that take a value.  Valid properties are the
# object modifiers (as found in list-stats.h and list-object-modifiers.h) or
# resistances ('RES_' prepended to the element name from list-elements.h).
# The value appears in brackets after the property name and must be an integer.
# For resistances, the useful values are 1 (resist), 3 (immune), and -1
# (vulnerable).  Use as many 'values' lines as are needed to specify the
# properties of the object.  If listing more than one property on a line,
# separate them with '|'.

# 'brand' adds a brand to the artifact.  It should be omitted for artifacts
# without brands and may appear more than once for artifacts with multiple
# brands.  Specify the brand to be added by its code in brand.txt.

# 'slay' adds a slay to the artifact.  It should be omitted for artifacts
# without slays and may appear more than once for artifacts with multiple
# slays.  Specify the slay to be added by its code in slay.txt.

# 'curse' adds a curse to the artifact.  It should be omitted for artifacts
# without curses and may appear more than once for artifacts with multiple
# curses.  A curse has a name (as given in curse.txt) and a power.  The power
# is a positive integer and indicates how hard it is to remove the curse.  A
# larger power is more difficult to remove.

# 'desc' is for the artifact description.  These appear when the item is
# identified.  Special thanks to J.R.R Tolkien, without whom the words would
# be unwritten, the images unconceived, the deed undone. -LM-
# Contributors: Jeff Butler, Neal Hackler, Ethan Sicotte, Pat Tracy,
# Yuanli Zhou 

### IMPORTANT NOTES ###
# (1.) Any changes or additions to the file may have influence on randarts
# and may break savefile compatibility for old savegames with randarts.  If
# using random artifacts, finish your existing game before making any
# changes to the artifact.txt file at all.
# (2.) Removing any artifact, or changing its "base" type (as defined by
# the tval and sval entries in the "base-object:" line), will break savefile
# compatibility for ALL savefiles.
# (3.) Adding a new artifact, WILL now affect savefile compatibility for all
# savefiles.



### Light Sources ###

name:of Ravenkind
base-object:light:Phial
graphics:~:W
level:5
weight:15
cost:25000
alloc:35:10 to 100
attack:1d1:0:0
armor:0:10
flags:NO_FUEL | SUST_WIS | REGEN | HOLD_LIFE
slay:UNDEAD_5
values:LIGHT[5] | RES_COLD[1] | RES_DARK[2]
act:BANISHMENT
time:250+d250
desc:The Holy Symbol of Ravenkind, a platinum amulet bearing a sunburst and
desc:  raven motif, was blessed by a saint and infused with holy power.  It
desc:  radiates brilliant light that sears undead flesh and protects its bearer
desc:  from the forces of darkness.  Against vampires and the spawn of the
desc:  night, it is a legendary weapon.  The raven represents hope in the Domains
desc:  of Dread, and this sacred relic has turned the tide of many battles
desc:  against Strahd and his minions.  Its light never dims.

name:of the Wanderer
base-object:light:Star
graphics:~:y
level:30
weight:5
cost:30000
alloc:4:30 to 100
attack:1d1:0:0
armor:0:0
flags:SEE_INVIS | NO_FUEL
values:LIGHT[4]
act:MAPPING
time:50+d50
desc:A cold white star held in glass, carried by a Vistani wanderer who walked out
desc: of the Mists when no one else could.  It shows the shape of the land around
desc: you the way he learned it:  all at once, and without asking permission.

name:of the Burgomaster
base-object:light:Arkenstone
graphics:~:y
level:50
weight:5
cost:50000
alloc:2:50 to 127
attack:1d1:0:0
armor:0:0
flags:SEE_INVIS | HOLD_LIFE | NO_FUEL
values:LIGHT[4] | RES_LIGHT[1] | RES_DARK[1]
act:CLAIRVOYANCE
time:50+d50
desc:A great globe seemingly filled with moonlight, kept for generations
desc: beneath the burgomasters' roofs and never shown after dark.  It
desc: splinters the light that falls upon it into ten thousand sparks of
desc: white radiance shot with glints of the rainbow.

#name:of Westernesse
#base-object:light:Palantir
#graphics:~:y
#level:75
#weight:200
#cost:100000
#alloc:2:75 to 127
#attack:10d10:0:0
#armor:0:0
# F:DRAIN_MANA | 
#flags:NO_FUEL
#flags:SEE_INVIS | TELEPATHY | 
#flags:PROT_BLIND | AGGRAVATE | DRAIN_EXP | 
#flags:LIGHT
#act:CLAIRVOYANCE
#time:50+d50
#msg:The {kind} glow{s} a deep green...
#values:INT[2] | WIS[2] | INFRA[3] |  SEARCH[3] | LIGHT[3] | RES_CHAOS[1]
#desc:A great globe with a heart of fire, the Palantír provides the wearer with
#desc: sight of far places - at a cost, for those espied upon are aware of it.


### Swords and Daggers ###

name:'Reliquary Thief'
base-object:sword:Dagger
level:20
weight:12
cost:100000
alloc:2:60 to 100
attack:2d7:18:16
armor:0:5
flags:FREE_ACT | SUST_DEX
values:DEX[4] | RES_ACID[1] | RES_DARK[1]
brand:ACID_3
slay:EVIL_2
slay:TROLL_3
slay:ORC_3
desc:Forged by an ancient master smith in the depths of Darkon, and used by a
desc: legendary hero to steal a cursed jewel from a darklord's crown, this
desc: long chopping dagger slices through reliquary locks and ordinary metal
desc: alike.  No vault has ever kept it out.

name:'Emberfang'
base-object:sword:Dagger
level:1
weight:12
cost:12000
alloc:40:1 to 50
attack:1d4:9:12
armor:0:10
values:RES_FIRE[1]
brand:FIRE_3
act:FIRE_BOLT
time:8+d8
desc:Instead of a blade, a flame seems to emerge from this dagger's hilt.

name:'Rimefang'
base-object:sword:Dagger
level:1
weight:12
cost:11000
alloc:40:1 to 50
attack:1d4:9:12
armor:0:10
values:RES_COLD[1]
brand:COLD_3
act:COLD_BOLT
time:7+d8
desc:From the hilt of this dagger springs not so much a blade as an icicle.

name:'Stormfang'
base-object:sword:Dagger
level:1
weight:12
cost:13000
alloc:40:1 to 50
attack:1d4:9:12
armor:0:10
values:RES_ELEC[1]
brand:ELEC_3
act:ELEC_BOLT
time:6+d6
desc:In this dagger is bound the very force of lightning.

name:of the Apothecary
base-object:sword:Dagger
level:5
weight:12
cost:15000
alloc:5:5 to 75
attack:2d4:14:13
armor:0:0
values:RES_POIS[1] | RES_DISEN[1]
slay:ORC_3
slay:TROLL_3
brand:POIS_3
act:STINKING_CLOUD
time:4+d4
desc:A large stiletto dagger that glistens with odorless poison, to which the
desc: wearer seems oddly immune.

name:'Winter's Edge'
base-object:sword:Dagger
level:10
weight:12
cost:40000
alloc:2:10 to 80
attack:3d4:16:14
armor:0:0
flags:SEE_INVIS | SLOW_DIGEST | REGEN
values:DEX[2] | RES_COLD[1]
brand:COLD_3
act:COLD_BALL50
time:5+d5
desc:A frosty dagger wreathed in a nimbus of ice with a hilt of elk horn and
desc: an edge to wound the wind.

name:of the Smith-King
base-object:sword:Main Gauche
level:18
weight:30
cost:50000
alloc:3:18 to 100
attack:2d5:12:14
armor:0:0
flags:PROT_FEAR
values:RES_FIRE[3] | RES_ACID[1]
slay:DRAGON_5
desc:The smith-king of the deep barrow-halls fell before a great wyrm in an
desc: ancient battle.  With his final breath, he plunged this blade into
desc: the dragon's belly with such a blow that the Father of Dragons fled the
desc: field with all his kin, and was at first believed to be mortally wounded.

name:of the Tall Man
base-object:sword:Main Gauche
level:15
weight:30
cost:20000
alloc:3:15 to 65
attack:2d6:12:15
armor:0:0
flags:FREE_ACT | SEE_INVIS
values:INT[3] | DEX[3]
slay:TROLL_3
slay:GIANT_3
desc:A short thrusting blade with a large guard worn by the eldest son of
desc: ancient smiths, the Tall Man of Mordent, who lost his right hand escaping
desc: from the Mists.

name:'Icicle'
base-object:sword:Rapier
level:1
weight:40
cost:15000
alloc:38:5 to 50
attack:1d12:12:19
armor:0:0
values:LIGHT[1] | RES_COLD[1] | RES_LIGHT[1]
brand:COLD_3
slay:ANIMAL_2
desc:A slender, tapered needle of ice that coldly grips its impaled prey.

name:'Boyar's Heirloom'
base-object:sword:Rapier
level:15
weight:40
cost:25000
alloc:10:15 to 80
attack:2d6:16:12
armor:0:0
values:BLOWS[1] | STR[2] | DEX[2] | CON[2]
slay:DRAGON_3
slay:ANIMAL_2
slay:TROLL_3
slay:GIANT_3
slay:ORC_3
desc:An heirloom of the dauntless boyars of the eastern domains, and a name
desc: of dismay to creatures natural and unnatural.

name:'Sunblade'
base-object:sword:Short Sword
level:20
weight:75
cost:100000
alloc:6:20 to 100
attack:1d7:7:8
armor:0:0
flags:PROT_FEAR | FREE_ACT | SEE_INVIS
values:SPEED[3] | BLOWS[2] | STR[1] | DEX[1] | CON[1] | LIGHT[1] | RES_LIGHT[1]
slay:EVIL_2
slay:UNDEAD_3
slay:ORC_3
slay:ANIMAL_2
desc:Forged by the Morninglord's faithful to combat the forces of darkness, this
desc: blade shines with holy radiance. The Sunblade was carried by vampire hunters
desc: throughout the Domains of Dread, and its light has pierced the hearts of
desc: countless undead. It grants its wielder courage and swiftness in battle.

name:'Horncall'
base-object:sword:Short Sword
level:20
weight:80
cost:15000
alloc:12:20 to 80
attack:1d7:13:11
armor:0:0
flags:SLOW_DIGEST | REGEN
values:BLOWS[2]
brand:POIS_3
slay:ANIMAL_2
desc:A stubby blade worn by a legendary huntsman, whose horn sounded of old in
desc: the glades of the Svalich wood.

name:'Tidewarden'
base-object:sword:Cutlass
level:20
weight:110
cost:28000
alloc:12:20 to 65
attack:1d8:10:11
armor:0:50
flags:FEATHER | SEE_INVIS | REGEN | FREE_ACT
values:DEX[4] | STEALTH[2]
values:RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1]
desc:Famed sea-defender of the Sea of Sorrows.  A short, slightly curved chopping blade
desc: with a perfect edge shining cleanly in the sun, an object of hate to the
desc: corsairs who met it in combat.

name:'Sickle of the Reaper'
base-object:sword:Scimitar
level:20
weight:130
cost:30000
alloc:7:20 to 80
attack:4d2:9:11
armor:0:0
flags:SEE_INVIS
values:DEX[2] | BLOWS[2]
slay:ANIMAL_2
slay:EVIL_2
slay:UNDEAD_3
desc:A damascened scimitar that hefts with wondrous ease.  Famed in song
desc: as the "Sickle of the Reaper", and a deadly foe to the undead.

name:'Sunsword'
base-object:sword:Long Sword
level:40
weight:60
cost:350000
alloc:1:30 to 127
attack:5d5:22:25
armor:0:0
flags:PROT_FEAR | BLESSED | FREE_ACT | SEE_INVIS | REGEN | HOLD_LIFE
values:SPEED[10] | LIGHT[3] | RES_LIGHT[1] | RES_DARK[2]
brand:FIRE_3
slay:EVIL_2
slay:UNDEAD_5
slay:DEMON_3
act:STARLIGHT2
time:30
desc:The legendary Sunsword, forged centuries ago to destroy Count Strahd von
desc:  Zarovich.  When drawn, brilliant sunlight blazes from the blade, illuminating
desc:  the darkest corners of Castle Ravenloft.  Against undead and creatures of
desc:  the night, it is utterly devastating, its radiance searing their corrupted
desc:  flesh.  The blade feels almost weightless in hand, and its wielder moves
desc:  with supernatural speed.  It is said that only with this weapon can Strahd
desc:  truly be destroyed, for its pure light is anathema to his vampire essence.
desc:  The sword hums with holy power, eager to fulfill its sacred purpose.

name:'Dawnbringer'
base-object:sword:Long Sword
level:35
weight:130
cost:80000
alloc:3:20 to 127
attack:3d5:10:15
armor:0:10
flags:PROT_FEAR | FREE_ACT | BLESSED | SUST_STR | SUST_DEX | SEE_INVIS
values:STR[4] | DEX[4] | RES_FIRE[1] | RES_DISEN[1]
brand:FIRE_3
slay:EVIL_2
slay:TROLL_3
slay:ORC_3
slay:UNDEAD_3
act:FIRE_BALL72
time:40
desc:The famed "Flame of the Morninglord", a blade reforged from the fragments
desc: of a sun-priest's sword.  It glows with the essence of fire, its wearer is
desc: mighty in combat, and no creature of darkness can withstand it.

name:'Blackiron'
base-object:sword:Long Sword
level:20
weight:130
cost:40000
alloc:3:20 to 127
attack:2d5:10:12
armor:0:0
flags:AGGRAVATE | FREE_ACT | SEE_INVIS
values:SPEED[3] | STR[2] | CON[2] | BLOWS[1] | LIGHT[1] | 
values:RES_ELEC[1] | RES_LIGHT[1] | RES_DARK[1]
brand:POIS_3
slay:EVIL_2
slay:DEMON_3
desc:This black blade was forged of meteoric iron by Hazlik the Shadow Smith.  It is
desc: imbued with the malice of its maker; as dangerous to its wielder as it is
desc: deadly to his foes.

name:'Vistani Song'
base-object:sword:Long Sword
level:1
weight:130
cost:30000
alloc:50:10 to 50
attack:2d5:12:12
armor:0:0
flags:FEATHER | SEE_INVIS
values:DEX[2] | STEALTH[2]
slay:TROLL_3
slay:ORC_3
desc:The "Singing Blade", carried out of a Vistani camp and never returned.  Its
desc: wearer can slay golems and giants in the hidden and secret places of the
desc: cursed domains.

name:'Winter King'
base-object:sword:Broad Sword
level:20
weight:150
cost:50000
alloc:2:20 to 100
attack:3d5:20:12
armor:0:0
flags:FREE_ACT | FEATHER | SLOW_DIGEST
values:DEX[4] | RES_COLD[1]
slay:DEMON_3
slay:ORC_3
act:COLD_BOLT2
time:50
desc:The beautiful sword of an ancient fey lord, justly named "Winter King".
desc:  It glistens icy enough to freeze the hearts of demons, and you feel
desc: supple and lightfooted as you clasp its hilt of gold and silver inlay.

name:'Lightbringer'
base-object:sword:Broad Sword
level:20
weight:150
cost:40000
alloc:5:20 to 80
attack:2d5:10:15
armor:0:0
flags:BLESSED | SLOW_DIGEST | PROT_FEAR
values:SEARCH[1] | LIGHT[2] | RES_FIRE[1] | RES_LIGHT[1]
brand:FIRE_3
slay:UNDEAD_3
slay:DEMON_3
slay:EVIL_2
desc:Lightbringer is a holy blade wreathed in sacred flames, forged by the clergy
desc: of the Morninglord to combat the darkness of Ravenloft. Its fiery radiance
desc: drives back shadows and strikes terror into the hearts of the undead.

name:'Levinbrand'
base-object:sword:Broad Sword
level:20
weight:150
cost:45000
alloc:3:20 to 100
attack:2d5:12:16
armor:0:0
flags:BLESSED | PROT_BLIND | SLOW_DIGEST
values:SEARCH[1] | LIGHT[1] | RES_ELEC[1]
brand:ELEC_3
slay:ORC_3
slay:TROLL_3
slay:GIANT_3
desc:Companion to Frostbrand and Lightbringer, and like them long lost, this sword
desc: is continually covered in tiny arcs of captive lightning that flash and dance
desc: eerily in the globes of light they create.

name:'Frostbrand'
base-object:sword:Broad Sword
level:20
weight:150
cost:40000
alloc:5:20 to 80
attack:2d5:10:15
armor:0:0
flags:BLESSED | SLOW_DIGEST | SEE_INVIS
values:SEARCH[1] | LIGHT[1] | RES_COLD[1] | RES_DARK[1]
brand:COLD_3
slay:EVIL_2
slay:UNDEAD_3
slay:DRAGON_3
desc:Frostbrand is an ancient blade sheathed in eternal frost, said to have been
desc: forged in the frozen wastes of a cursed domain. Its icy touch drains the life
desc: from the undead and dragons alike, leaving only frozen husks in its wake.

name:'Bloodchannel'
base-object:sword:Bastard Sword
level:30
weight:140
cost:100000
alloc:7:30 to 127
attack:3d7:0:20
armor:0:0
# F:DRAIN_HP | 
flags:AGGRAVATE
values:CON[5] | RES_DISEN[1]
slay:DRAGON_5
slay:EVIL_2
slay:DEMON_3
slay:TROLL_3
curse:air swing:30
desc:This sword has runes of power incused on its ornate hilt, and a single
desc: blood channel that gleams coldly blue as you grasp this mighty weapon of
desc: peril.

name:of the Shieldmaiden
base-object:sword:Bastard Sword
level:30
weight:140
cost:120000
alloc:3:30 to 127
attack:4d4:12:16
armor:0:0
flags:PROT_FEAR
values:STR[4] | STEALTH[2] | RES_NETHER[1] | RES_DARK[1] | RES_COLD[1]
slay:EVIL_2
slay:UNDEAD_5
slay:GIANT_3
slay:ANIMAL_2
desc:The blade of the legendary Shieldmaiden of Barovia, who slew the foul
desc: steed of a darklord's servant before striking down the mighty Death
desc: Knight himself, whom no mortal could hinder.

name:'Quicksilver'
base-object:sword:Saber
level:30
weight:50
cost:40000
alloc:4:30 to 100
attack:6d6:10:10
armor:0:0
flags:SUST_DEX
values:SPEED[5] | DEX[5] | BLOWS[1]
desc:An utterly perfect, cleanly chiseled sword, with an edge that effortlessly
desc: slices rock and bone, and spells to render the wearer lithe and nimble.
desc:  It is combat incarnate.

name:'Wyrmbane'
base-object:sword:Zweihander
level:30
weight:200
cost:100000
alloc:3:30 to 100
attack:3d6:13:17
armor:0:0
flags:FREE_ACT | SLOW_DIGEST | REGEN
values:STR[2] | RES_FIRE[1] | RES_POIS[1]
brand:POIS_3
brand:FIRE_3
slay:DRAGON_5
desc:A giant sword once wielded by a mighty dragonslayer, and an even greater
desc: dragonbane; for what worm could stand against the blade that bathed in
desc: a great wyrm's blood?

name:'Wrathrune'
base-object:sword:Zweihander
level:30
weight:240
cost:200000
alloc:1:30 to 127
attack:3d8:19:21
armor:0:0
# F:DRAIN_MANA | 
flags:FREE_ACT | SEE_INVIS | AGGRAVATE
values:STR[4] | INFRA[2] | RES_FIRE[1] | RES_CHAOS[1]
brand:FIRE_3
slay:DRAGON_5
slay:ANIMAL_2
slay:EVIL_2
slay:UNDEAD_3
slay:DEMON_3
slay:TROLL_3
slay:GIANT_3
slay:ORC_3
desc:Runes dark and deadly stand stark against the naked steel of this awesome
desc: weapon, and you feel a wrathful power of slaying and rending as you
desc: slowly approach.

name:'Black Curse'
base-object:sword:Zweihander
level:30
weight:250
cost:10000
alloc:7:30 to 100
attack:3d6:-15:-15
armor:0:-10
# F:DRAIN_HP | DRAIN_MANA | 
flags: SEE_INVIS | HOLD_LIFE | AGGRAVATE | DRAIN_EXP
values:SPEED[-10]
brand:POIS_3
slay:DRAGON_5
slay:UNDEAD_3
desc:A foul, twisted sword with blackened spines and knobs, its very name is
desc: a curse upon the lips of the living and the dead alike.  It is said that it will drink the
desc: very lifeblood of its wielder.

name:'Doomwrit'
base-object:sword:Executioner's Sword
level:40
weight:260
cost:100000
alloc:4:40 to 127
attack:4d6:18:19
armor:0:0
flags:SEE_INVIS
slay:DRAGON_3
slay:EVIL_2
slay:UNDEAD_3
slay:TROLL_3
slay:GIANT_3
slay:ORC_3
desc:A giant's weapon, with a long blade tall and straight thrusting out from a
desc: massive double-pronged hilt.  On its blade are written doomspells against
desc: both the living and undead.

name:'Doomcaller'
base-object:sword:Blade of Chaos
level:70
weight:180
cost:200000
alloc:4:70 to 127
attack:4d7:18:28
armor:0:-50
# F:DRAIN_HP | 
flags:FREE_ACT | SEE_INVIS | TELEPATHY | AGGRAVATE
values:RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1] | RES_CHAOS[1]
brand:COLD_3
slay:ANIMAL_2
slay:DRAGON_5
slay:EVIL_2
slay:TROLL_3
slay:DEMON_3
desc:This weapon of wrath, wrought by a desperate berserker gang, dives hungrily
desc: into the yielding flesh of your enemies.  You yourself fall under the
desc: shadow of death even as you inflict wounds that will not heal.


### Blunt Weapons ###

name:of the Flame Lord
base-object:hafted:Whip
level:60
weight:90
cost:25000
alloc:4:60 to 127
attack:6d3:13:15
armor:0:0
# F:DRAIN_HP | 
flags:AGGRAVATE
act:FIRE_BALL
time:15
values:STR[3] | INT[-3] | DEX[-3] | WIS[-3] | LIGHT[1]
values:RES_FIRE[3] | RES_ELEC[1] | RES_DARK[1]
brand:FIRE_3
slay:ANIMAL_2
slay:DRAGON_5
slay:TROLL_3
slay:GIANT_3
desc:A great crackling fire demon's whip of flame, this weapon could bring
desc: even the most ancient horrors to heel.

name:of Van Richten
base-object:hafted:Ball-and-Chain
level:65
weight:130
cost:60000
alloc:2:65 to 127
attack:4d4:13:17
armor:0:10
flags:HOLD_LIFE
values:STR[4] | WIS[4] | LIGHT[1] | RES_FIRE[1] | RES_ELEC[1] | RES_NETHER[1]
slay:EVIL_2
slay:UNDEAD_3
act:DISPEL_EVIL
time:100+d100
desc:The weapon of a legendary hunter of the undead, whose shade is rumoured
desc: to haunt the cursed heights of Castle Ravenloft still.

name:'Bloodspike'
base-object:hafted:Morning Star
level:20
weight:150
cost:30000
alloc:3:20 to 75
attack:2d6:8:22
armor:0:0
flags:SEE_INVIS
values:STR[4] | RES_NEXUS[1]
brand:POIS_3
slay:ANIMAL_2
slay:TROLL_3
slay:ORC_3
desc:You feel strong and firm of foot as you whip its spiked orb around and
desc: bathe it in the blood of your foes.

name:'Firestar'
base-object:hafted:Morning Star
level:25
weight:150
cost:35000
alloc:7:20 to 100
attack:2d6:15:17
armor:0:2
values:RES_FIRE[3]
brand:FIRE_3
act:FIRE_BALL72
time:20
desc:The famed morning star of a battle-lord of old, its head as ruddy as
desc: embers that can yet rise up in wrath.

name:'Cometfall'
base-object:hafted:Flail
level:20
weight:150
cost:55000
alloc:12:20 to 65
attack:3d6:16:12
armor:0:0
flags:PROT_CONF
act:CONFUSE2
time:15
values:STEALTH[2] | SPEED[2] | RES_FIRE[1]
brand:FIRE_3
slay:EVIL_2
desc:A flail whose head befuddles those who stare as you whirl it round and
desc: becomes a fiery comet as you bring it down.

name:'Thunderfist'
base-object:hafted:Two-Handed Great Flail
level:45
weight:300
cost:160000
alloc:3:45 to 127
attack:3d9:5:18
armor:0:0
flags:PROT_FEAR | 
values:STR[4] | CON[3] | RES_ELEC[1] | RES_FIRE[1] | RES_DARK[1]
brand:ELEC_3
brand:FIRE_3
slay:ANIMAL_2
slay:TROLL_3
slay:ORC_3
desc:The long-lost weapon of an ancient champion from the mountain domains. Runes
desc: of strength adorn its handle, and flames and sparks roar and crackle around
desc: its massive head.

name:'Levinnimbus'
base-object:hafted:Mace
level:35
weight:200
cost:50000
alloc:7:20 to 100
attack:3d6:12:12
armor:0:0
values:RES_ELEC[3]
brand:ELEC_3
slay:DRAGON_5
act:HASTE1
time:100+d100
desc:A great ridged mace that surrounds you with a nimbus of living lightning.
desc:  You remain utterly untouched, even as fat sparks crackle around your
desc: fingers and eyebrows.

name:'Cinderstar'
base-object:hafted:Quarterstaff
level:20
weight:150
cost:70000
alloc:5:20 to 80
attack:1d9:10:20
armor:0:0
values:INT[4] | RES_FIRE[1] | RES_POIS[1]
brand:FIRE_3
slay:ANIMAL_2
desc:Named for a fiery star and set with priceless gems bearing mystic
desc: auras of protection and thought.

name:'Lampwright'
base-object:hafted:Quarterstaff
level:15
weight:150
cost:20000
alloc:5:20 to 100
attack:1d9:13:15
armor:0:0
flags:SEE_INVIS
values:INT[4] | WIS[4] | LIGHT[1] | RES_LIGHT[1]
slay:EVIL_2
act:DETECT_OBJECTS
time:50+d50
desc:The radiant golden staff of a wizard of legend, this scholar's companion
desc: grants keen sight and clear knowledge of many hidden things.

name:of the Wandering Sage
base-object:hafted:Quarterstaff
level:20
weight:150
cost:130000
alloc:1:30 to 100
attack:2d9:10:13
armor:0:0
flags:HOLD_LIFE | SEE_INVIS
values:INT[4] | WIS[4] | RES_FIRE[1] | RES_NETHER[1]
brand:FIRE_3
slay:DEMON_5
slay:EVIL_2
slay:TROLL_3
slay:ORC_3
act:PROBING
time:20
desc:A staff tall and sturdy, borne of old by a wandering sage of great power.
desc: Rough-hewn runes that invoke the element of Earth stand bold upon its
desc: gnarled surface, and no creature who lives in the shadow of mountains can
desc: withstand the blows it deals.

name:of the Forge Master
base-object:hafted:Great Hammer
level:40
weight:120
cost:250000
alloc:1:40 to 127
attack:18d1:19:21
armor:0:5
# F:DRAIN_MANA | 
flags:PROT_FEAR | FREE_ACT | SEE_INVIS
values:TUNNEL[8] | WIS[4]
values:RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1] | RES_NEXUS[1]
brand:ACID_3
slay:DRAGON_5
slay:EVIL_2
slay:UNDEAD_3
slay:DEMON_3
desc:A wondrous hammer forged in the ancient days by a master craftsman. It bears
desc: demolishing magics that no serpent or demon can withstand, and invokes the
desc: strength of mountains to ward off the tumult of the elements.

name:'Deathwreaker'
base-object:hafted:Mace of Disruption
level:80
weight:400
cost:400000
alloc:3:80 to 127
attack:7d8:18:18
armor:0:0
# F:DRAIN_MANA | 
flags:AGGRAVATE
values:STR[6] | TUNNEL[4]
values:RES_FIRE[3] | RES_DARK[1] | RES_CHAOS[1] | RES_DISEN[1]
brand:FIRE_3
slay:DRAGON_3
slay:ANIMAL_2
slay:EVIL_2
slay:UNDEAD_5
desc:A weapon so massive it seems beyond the strength of mortals, yet you feel
desc: the might of giants within you as you heft it.  As you grip the handle
desc: of ebony and steel, coronas of fire blaze, and mighty spells to preserve
desc: magic surge around you.  You wield the Fear of Dragons and the Despair
desc: of the Undead!


### Polearms ###

name:'Snowpoint'
base-object:polearm:Spear
level:40
weight:50
cost:140000
alloc:2:15 to 100
attack:3d6:15:25
armor:0:5
flags:PROT_FEAR | FREE_ACT | SLOW_DIGEST | BLESSED
values:DEX[4] | WIS[2] | RES_COLD[1]
brand:COLD_3
slay:EVIL_2
slay:TROLL_3
slay:ORC_3
slay:UNDEAD_5
act:COLD_BALL100
time:35
desc:A mighty spear famed as "Snow-point" in ancient songs. Against it, all the
desc: foul corruptions of the Dark Powers dashed in vain.

name:of the Hunter
base-object:polearm:Spear
level:5
weight:50
cost:60000
alloc:2:15 to 127
attack:4d6:15:15
armor:0:0
# F:DRAIN_MANA | 
flags:FEATHER | SEE_INVIS | BLESSED | 
values:INT[4] | SPEED[4] | INFRA[4] | LIGHT[1] | RES_FIRE[1] | RES_LIGHT[1]
brand:FIRE_3
slay:GIANT_3
slay:ANIMAL_2
act:STONE_TO_MUD
time:5
desc:The thrusting spear of the divine hunter, strong against giants of
desc: frost, and able to pierce rock or flesh with ease.

name:'Whitethorn'
base-object:polearm:Spear
level:15
weight:50
cost:30000
alloc:8:15 to 65
attack:1d7:11:13
armor:0:0
flags:BLESSED | SEE_INVIS
values:STEALTH[3] | SPEED[3] | RES_COLD[1]
brand:COLD_3
slay:UNDEAD_3
desc:A thin spike of thrice-forged steel caps a straight silvan shaft cut from
desc: a whitethorn of the old grove, and spells to break the wills of the undead and strike
desc: cold into the breasts of your enemies lay upon this perfectly balanced
desc: spear.

name:of the Nameless
base-object:polearm:Spear
level:65
weight:200
cost:100000
alloc:2:65 to 127
attack:4d6:-12:20
armor:0:0 
# F:DRAIN_MANA | DRAIN_HP | 
flags:DRAIN_EXP | AGGRAVATE | PROT_BLIND
values:STEALTH[-4] | WIS[-4] | RES_DARK[1] | RES_LIGHT[1] | RES_NETHER[1]
brand:POIS_3
desc:A mighty, heavy black spear, carried by whatever it is that speaks for the
desc: Dark Powers when they want a thing killed in person.  Its envenomed bite has
desc: opened wounds in the world that have never closed.

name:of Wrath
base-object:polearm:Trident
level:15
weight:70
cost:90000
alloc:3:15 to 100
attack:3d10:16:18
armor:0:0 
flags:SEE_INVIS | BLESSED | 
values:STR[2] | DEX[2] | RES_LIGHT[1] | RES_DARK[1]
brand:POIS_3
slay:EVIL_2
slay:UNDEAD_5
desc:A massive triple-pronged spear, so great it normally requires two hands
desc: to wield, evoking an ancient spirit who with it pierced legions of
desc: evil and undead.

name:of the Ocean Lord
base-object:polearm:Trident
level:27
weight:70
cost:120000
alloc:1:30 to 127
attack:4d10:15:19
armor:0:0
flags:FREE_ACT | HOLD_LIFE | SEE_INVIS | SLOW_DIGEST | REGEN | BLESSED
values:DEX[4] | RES_ACID[3] | RES_NETHER[1]
slay:DRAGON_3
slay:ANIMAL_2
act:TELE_OTHER
time:50
desc:The awesome weapon of an ancient elemental lord of the waters.  Mightiest of all the
desc: powers of good save the gods themselves, this trident laughs to scorn the dread powers
desc: of the undead, and is utterly in command of the Element of water.

name:'Barrowlight'
base-object:polearm:Halberd
level:20
weight:140
cost:22000
alloc:12:25 to 80
attack:3d7:16:12
armor:0:0
flags:BLESSED | FEATHER | SEE_INVIS
values:STR[3] | WIS[3] | RES_FIRE[1] | RES_SOUND[1]
brand:FIRE_3
slay:UNDEAD_3
slay:GIANT_3
desc:Lordly and tall did the barrow-warden stand against the wrath of giants, and
desc: clear-eyed in barrows fell, wielding a halberd glowing ruby red.

name:'Warring Spirits'
base-object:polearm:Pike
level:20
weight:160
cost:32000
alloc:7:20 to 80
attack:1d15:10:12
armor:0:10
flags:SUST_INT | SLOW_DIGEST
values:STR[3] | INT[3] | SPEED[2] | RES_FIRE[1] | RES_COLD[1]
brand:FIRE_3
brand:COLD_3
slay:DEMON_3
slay:TROLL_3
slay:GIANT_3
desc:Within this long two-handed spear dwell the spirits of frost giants and
desc: fire demons, who war forever, fettered by sorcerous binds.

name:of the Old King
base-object:polearm:Beaked Axe
level:30
weight:180
cost:40000
alloc:7:20 to 100
attack:2d6:8:10
armor:0:0
flags:TELEPATHY | SLOW_DIGEST
values:WIS[3] | CON[3]
slay:DRAGON_3
act:DRAIN_LIFE2
time:40
desc:The narrow axe head of this weapon would pierce the armour of a very
desc: Dragon, and the designs of your enemies stand naked and revealed.

name:of the Last Stand
base-object:polearm:Beaked Axe
level:20
weight:180
cost:90000
alloc:7:20 to 100
attack:3d6:12:15
armor:0:0
# F:DRAIN_MANA | 
act:BERSERKER
time:80+d80
values:STR[2] | CON[2] | LIGHT[1] | RES_ACID[1] | RES_DARK[1] | RES_FIRE[1]
brand:ACID_3
slay:DRAGON_3
slay:TROLL_3
slay:DEMON_5
desc:Wielded by a legendary warrior, last lord of a fallen realm at an
desc: ancient battle.  He stood alone, his friends and kinsmen dead about
desc: him, his axe smoking in the black blood of a demon lord's guards.
desc: No less than seventy times, as he slew his foes, did he utter his
desc: mighty war-cry: "Dawn shall come again!"

name:'Oathkeeper'
base-object:polearm:Broad Axe
level:20
weight:160
cost:50000
alloc:12:20 to 75
attack:2d6:13:19
armor:0:0
flags:SEE_INVIS
values:CON[3]
slay:EVIL_2
slay:TROLL_3
slay:GIANT_3
slay:ORC_3
desc:A royal heirloom of the southern domains, strong in combat against the evil
desc: creatures of earth.

name:of the Stonehand
base-object:polearm:Battle Axe
level:30
weight:170
cost:90000
alloc:7:30 to 100
attack:3d8:8:11
armor:0:5
flags:FREE_ACT | PROT_BLIND | FEATHER | SEE_INVIS | REGEN
values:STR[3] | CON[3] | STEALTH[1] | RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1]
values:RES_COLD[1]
slay:DEMON_3
slay:TROLL_3
slay:ORC_3
desc:The twin blades of this weapon were forged in the deep mountain halls, and powerful
desc: forces to resist and endure lie ready for its next owner.

name:'Ranger's Axe'
base-object:polearm:Battle Axe
level:30
weight:170
cost:21000
alloc:7:30 to 100
attack:2d8:14:13
armor:0:0
act:CURE_SERIOUS
time:3+d3
values:STR[3] | DEX[3] | BLOWS[1] | RES_DISEN[1]
slay:TROLL_3
slay:ORC_3
desc:A superbly crafted double-bladed axe once borne by the last commander of
desc: the wardens of the old Barovian marches.

name:'Twinreaver'
base-object:polearm:Lochaber Axe
level:30
weight:240
cost:30000
alloc:12:30 to 100
attack:3d10:12:17
armor:0:0
values:RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1]
slay:EVIL_2
slay:ANIMAL_2
slay:DEMON_3
desc:A massive axe with twin razor-sharp heads, so large that it usually
desc: requires two hands to wield, with spells to ward off the elements
desc: intricately engraved upon its surface in filleted gold.

name:of the Deep Barrows
base-object:polearm:Great Axe
level:30
weight:230
cost:150000
alloc:1:40 to 127
attack:4d4:10:20
armor:0:15
flags:FREE_ACT | PROT_FEAR
values:TUNNEL[5] | STR[3] | CON[3] | STEALTH[-1]
values:RES_ACID[1] | RES_FIRE[1] | RES_LIGHT[1] | RES_DARK[1] | RES_CHAOS[1]
brand:ACID_3
brand:FIRE_3
slay:DRAGON_5
slay:DEMON_3
slay:TROLL_3
slay:ORC_3
desc:The twin massive axe heads of this weapon, an ancient dread of demons,
desc: gleam with silver inlay telling sagas of endurance.  The powers of the
desc: deep barrows protect its wielder and slay all evils that shun the light.

name:of the Host
base-object:polearm:Great Axe
level:30
weight:230
cost:200000
alloc:1:40 to 127
attack:5d4:15:18
armor:0:8
flags:PROT_FEAR | FREE_ACT | SEE_INVIS | BLESSED
values:STR[2] | INT[2] | WIS[2] | DEX[2] | CON[2] | RES_COLD[3]
brand:COLD_3
slay:EVIL_2
slay:UNDEAD_3
slay:DEMON_5
slay:ORC_3
act:LOSKILL
time:1000
desc:The axe of the herald who led the last host against the darkness, it
desc: strikes with icy wrath at the undead, disperses hosts of
desc: evil at a word, and grants powers of body and mind beyond mortal ken.

name:'Harvestman'
base-object:polearm:Scythe
level:20
weight:180
cost:18000
alloc:12:45 to 100
attack:5d3:18:12
armor:0:30
flags:FREE_ACT | SEE_INVIS
act:RECALL
time:200
values:DEX[3] | SPEED[3] | LIGHT[1] | RES_FIRE[1] | RES_COLD[1] | RES_LIGHT[1]
brand:FIRE_3
brand:COLD_3
desc:Holding elemental powers whose struggles turn this weapon red and purest
desc: white, this shining reaper bears within it a power of going forth and
desc: returning.

name:of Pain
base-object:polearm:Glaive
level:30
weight:300
cost:50000
alloc:4:30 to 127
attack:6d9:0:30
armor:0:0
desc:The massive cleaver that crowns this glaive glows blood-red and black;
desc: fell spells of annihilation swirl and dance as you swing death's myrmidon
desc: down.

name:of the Hussars
base-object:polearm:Lance
level:20
weight:360
cost:55000
alloc:4:20 to 100
attack:2d17:3:21
armor:0:0
flags:PROT_FEAR | SEE_INVIS
values:STR[2] | DEX[2] | SPEED[2]
slay:EVIL_2
slay:TROLL_3
slay:ORC_3
desc:"Forth riders!" A legendary cavalryman came beyond hope to save a beleaguered
desc: realm, and from his lance fled massive golems
desc: and dire wolves.

name:'Moonpriest'
base-object:hafted:Lead-Filled Mace
level:20
weight:120
cost:30000
alloc:7:20 to 100
attack:4d4:10:11
armor:0:8
flags:BLESSED | REGEN
act:DRAIN_LIFE1
time:40
values:WIS[4] | INFRA[4] | LIGHT[1] | RES_COLD[3] | RES_LIGHT[1]
brand:COLD_3
slay:ORC_3
desc:Once wielded by the High Priest of the Morninglord, this great mace gleams
desc: coldly as though moonlit, and can strike equally mighty spiritual and
desc: physical blows.


### Missile Weapons ###

name:of the Elder Twin
base-object:bow:Short Bow
level:25
weight:30
cost:9000
alloc:10:30 to 100
attack:0d0:12:15
armor:0:0
flags:REGEN
values:STR[2] | CON[2] | MIGHT[2] | RES_FIRE[1] | RES_ELEC[1] | RES_COLD[1]
desc:One of a pair of hunting bows once belonging to a boyar's two youngest
desc: sons.  The bows are like and yet unlike, much as the twin brothers were.

name:of the Younger Twin
base-object:bow:Short Bow
level:25
weight:30
cost:9000
alloc:10:30 to 80
attack:0d0:12:15
armor:0:0
flags:SLOW_DIGEST
values:INT[2] | WIS[2] | DEX[2] | SHOTS[5] | MIGHT[1] | SPEED[1]
values:RES_FIRE[1] | RES_ELEC[1] | RES_COLD[1]
desc:One of a pair of hunting bows once belonging to a boyar's two youngest
desc: sons.  The bows are like and yet unlike, much as the twin brothers were.

name:'Blackyew'
base-object:bow:Long Bow
level:40
weight:40
cost:35000
alloc:5:40 to 127
attack:0d0:20:22
armor:0:0
values:DEX[3] | SPEED[1] | STEALTH[1] | SHOTS[10] | RES_DISEN[1]
desc:The great bow of a huntsman whose name is now only a song.
desc:  Its backbone of black yew holds strings of bear sinew, and of old,
desc: only its maker could draw them.

name:of the Grim Archer
base-object:bow:Long Bow
level:30
weight:40
cost:20000
alloc:5:40 to 127
attack:0d0:17:19
armor:0:0
flags:FREE_ACT | 
values:MIGHT[2] | DEX[1] | SPEED[1]
desc:The great yew bow of a grim-faced hunter, who shot the mightiest arrow
desc: that songs record.

name:'Quickflame'
base-object:bow:Light Crossbow
level:50
weight:110
cost:50000
alloc:4:50 to 127
attack:0d0:10:14
armor:0:0
values:SPEED[10] | RES_FIRE[1]
brand:FIRE_3
desc:A crossbow that grants fiery speed to its finder, and imbues its bolts
desc: with flame unquenchable.

name:of the Corsairs
base-object:bow:Heavy Crossbow
level:45
weight:200
cost:35000
alloc:5:60 to 127
attack:4d1:18:18
armor:0:0
flags:AGGRAVATE | PROT_BLIND
act:ARROW
time:20+d20
values:MIGHT[2] | STR[1] | CON[1] | RES_LIGHT[1] | RES_DARK[1] | RES_ELEC[1]
desc:A great brazen arbalest with arms of gleaming steel.  It shoots quarrels
desc: with mighty power for those brave enough to risk betrayal.


### Digging Tools ###

name:of the Deep Delving
base-object:digger:Pick
level:55
weight:180
cost:30000
alloc:20:55 to 100
attack:4d3:5:20
armor:0:0
flags:SUST_STR
values:TUNNEL[5] | STR[3] | CON[3] | LIGHT[1]
values:RES_CHAOS[1] | RES_LIGHT[1] | RES_DARK[1]
brand:ACID_3
slay:ORC_3
slay:TROLL_3
slay:DEMON_3
desc:A fine mining pick, good for a tunneler, and suitable as a weapon should
desc: the wielder ever dig through into a foe's stronghold.

name:of the Gravedigger
base-object:digger:Mattock
level:10
weight:240
cost:30000
alloc:12:60 to 100
attack:2d8:12:18
armor:0:0
act:STONE_TO_MUD
time:2
values:TUNNEL[6] | SEARCH[4] | INFRA[4] | STR[4] | RES_DARK[1] | RES_DISEN[1]
slay:ORC_3
slay:TROLL_3
slay:GIANT_3
slay:DRAGON_3
desc:A mighty mattock, as good for hewing monster-necks as for hewing stone.
desc: Gravediggers brought their mattock-wielding champions to countless battles
desc: against giants, golems, and dragons, and few creatures could withstand their
desc: assault. Many a hero has fallen wielding such weapons.


### Boots ###

name:of the Legendary Smith
base-object:boots:Pair of Leather Boots
level:30
weight:20
cost:300000
alloc:1:40 to 127
attack:1d1:0:0
armor:2:20
values:SPEED[15] | RES_NEXUS[1]
act:HASTE1
time:200
desc:This wondrous pair of leather boots once sped a legendary craftsman,
desc: creator of cursed jewels, to answer a challenge no mortal could win, in
desc: a world held in thrall.  The Mists took him mid-stride; only the boots
desc: walked out again.

name:'Swiftstep'
base-object:boots:Pair of Leather Boots
level:10
weight:20
cost:40000
alloc:4:50 to 100
attack:1d1:0:0
armor:2:15
flags:FREE_ACT
flags:PROT_CONF | SUST_CON
values:DEX[5] | SPEED[5] | RES_NETHER[1]
act:REM_FEAR_POIS
time:5
desc:A pair of high-laced shoes, bestowing extraordinary agility and proof
desc: against the powers of corruption and withering.

name:of the Whisperer
base-object:boots:Pair of Leather Boots
level:10
weight:20
cost:17000
alloc:8:15 to 80
attack:1d1:-1:-1
armor:2:0
flags:FEATHER | TRAP_IMMUNE
values:MOVES[1] | INT[2] | DEX[2] | STEALTH[2]
act:TELE_PHASE
time:20
desc:A pair of soft-soled shoes once worn by a treacherous servant,
desc: a whisperer of poisoned words.  They are aptly suited for a
desc: messenger, a servant, a spy... or a coward.

name:of the Nature Walker
base-object:boots:Pair of Leather Boots
level:10
weight:20
cost:7000
alloc:8:15 to 70
attack:1d1:0:0
armor:2:12
flags:FREE_ACT | FEATHER
values:INFRA[5] | STEALTH[3] | WIS[1] | RES_COLD[1]
desc:Made of brown leather, covered with scuff marks and dust, still these
desc: boots possess ancient magic attuned to birds and nature.

name:of the Iron King
base-object:boots:Pair of Steel Shod Boots
level:30
weight:60
cost:12000
alloc:5:30 to 100
attack:1d1:0:0
armor:7:20
flags:PROT_FEAR
values:STR[3] | CON[3] | SPEED[3] | STEALTH[-1]
desc:Sturdy footwear of leather and steel as enduring as the long-suffering
desc: exiled king who wore them.

name:'Thunderstride'
base-object:boots:Pair of Silver Shod Boots
level:30
weight:40
cost:40000
alloc:3:60 to 127
attack:1d1:0:0
armor:8:24
values:SPEED[6] | RES_ELEC[3] | RES_SOUND[1]
act:BERSERKER
time:100
desc:They struck the courier down within sight of the walls he had run for,
desc: and left him.  His brother saw it from the wall, and grief broke into
desc: madness; he burst alone through the gate, and the thunder of his coming
desc: was the last thing the killers ever heard.


### Helmets and Crowns ###

name:of the Forest Lord
base-object:helm:Hard Leather Cap
level:50
weight:15
cost:50000
alloc:14:40 to 100
attack:0d0:0:0
armor:2:10
flags:PROT_BLIND | TELEPATHY
values:INT[2] | WIS[2]
desc:The hunting cap of a forest lord, to whose ears come all the secrets of
desc: his wooded domain.

name:of the Burgrave
base-object:helm:Metal Cap
level:10
weight:20
cost:22000
alloc:18:10 to 100
attack:1d1:0:0
armor:3:12
flags:PROT_CONF
values:WIS[3]
desc:A ridged helmet made of steel and embossed with scenes of valor in fine-
desc:engraved silver.  It grants the wearer nobility and understanding.

name:of the Master Smith
base-object:helm:Metal Cap
level:55
weight:20
cost:45000
alloc:8:55 to 100
attack:1d1:0:0
armor:3:18
values:INT[2] | DEX[2] | SEARCH[3]
values:RES_FIRE[1] | RES_ACID[1] | RES_DISEN[1] | RES_SHARD[1]
desc:A metal cap forged by the greatest smith of an ancient age,
desc: this helm serves equally well in battle or at the forge, and its
desc: enchantment will never be diminished.

name:of the Fallen Realm
base-object:helm:Iron Helm
level:40
weight:50
cost:300000
alloc:5:40 to 127
attack:1d3:0:0
armor:7:20
flags:PROT_FEAR
flags:SEE_INVIS | TELEPATHY
values:STR[4] | CON[4] | DEX[2] | STEALTH[-1]
values:RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1]
desc:A legendary dragon-crested helm, forged by a master smith in ancient times.
desc: The visage of a mighty wyrm forms its crest, and the mere sight of this helm
desc: struck dread into the hearts of the servants of darkness.

name:'Farsight'
base-object:helm:Iron Helm
level:20
weight:50
cost:100000
alloc:18:20 to 100
attack:1d3:0:0
armor:7:10
flags:PROT_BLIND | PROT_CONF | SEE_INVIS
values:INT[2] | WIS[2] | SEARCH[2]
act:DETECT_ALL
time:55+d55
desc:A famous forged iron helm granting extraordinary powers of mind and
desc: awareness.

name:of Dominiani
base-object:helm:Iron Helm
level:20
weight:75
cost:1
alloc:18:20 to 75
attack:1d3:8:8
armor:7:10
flags:PROT_FEAR | 
flags:SEE_INVIS | FREE_ACT | AGGRAVATE
values:INT[-3] | WIS[-3] | SEARCH[-5]
desc:A headpiece, gaudy and barbaric, that betrayed a warrior when he most
desc: needed succor.

name:of Hammerhand
base-object:helm:Steel Helm
level:20
weight:60
cost:45000
alloc:11:40 to 127
attack:1d3:0:0
armor:9:20
flags:FREE_ACT
values:STR[3] | DEX[3] | CON[3] | STEALTH[-2]
values:RES_ACID[1] | RES_NEXUS[1] | RES_COLD[1] | RES_DARK[1]
desc:A great helm, as steady and as distinctive as the hero of the Westdike.
desc:  Many long months was the Hammerhand besieged in his keep, yet he
desc: strode out time and again among his foes and slew many.  Although they
desc: knew of his coming, none could stand against him.

name:of the Sorceress-Queen
base-object:crown:Iron Crown
level:40
weight:20
cost:1
alloc:8:45 to 100
attack:1d1:0:0
armor:0:20
flags:FREE_ACT | SEE_INVIS | TELEPATHY
values:CON[-5] | STR[-3] | DEX[-3]
desc:The midnight-hued steel circlet of a forgotten sorceress-queen.  It
desc: grants extraordinary powers of sight and awareness at a terrible physical
desc: cost.

name:of Barovia
base-object:crown:Golden Crown
level:40
weight:30
cost:100000
alloc:5:45 to 127
attack:1d1:0:0
armor:0:15
flags:PROT_BLIND | PROT_CONF | PROT_STUN
flags:SEE_INVIS | REGEN
values:STR[3] | CON[3] | WIS[2] | LIGHT[1]
values:RES_COLD[1] | RES_FIRE[1] | RES_LIGHT[1]
act:HEAL1
time:250
desc:The shining winged circlet of old Barovia, emblem of the realm as it was
desc: before the Mists closed over it, carried through an age of darkness in
desc: hidden and faithful hands.

name:of the Ancient Realm
base-object:crown:Jewel Encrusted Crown
level:60
weight:40
cost:50000
alloc:5:60 to 127
attack:1d1:0:0
armor:0:18
# F: DRAIN_MANA
flags:SEE_INVIS | FREE_ACT | PROT_STUN | PROT_BLIND
# A:ANALYZE:50
values:INT[3] | DEX[2] | SEARCH[3] | LIGHT[1]
values:RES_SHARD[1] | RES_COLD[1] | RES_LIGHT[1] | RES_DARK[1]
desc:A massive golden crown, set with wondrous jewels of thought and warding,
desc: once worn by the kings of an ancient realm.


### Light Armor ###

name:'Darkweave'
base-object:soft armour:Soft Leather Armour
level:20
weight:80
cost:45000
alloc:20:20 to 80
attack:0d0:0:0
armor:10:20
values:STEALTH[3] | RES_DARK[1] | RES_NETHER[1]
values:RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1]
desc:Familiar with the secret ways hidden in darkness, this leather cuirass is
desc: truly more than it appears.

name:of Krezk
base-object:soft armour:Hard Leather Armour
level:30
weight:100
cost:35000
alloc:20:25 to 90
attack:0d0:0:0
armor:20:15
values:RES_CHAOS[1] | RES_NETHER[1] | RES_POIS[1]
act:PROTEVIL
time:100+d100
desc:In this studded cuirass of pliable leather lives the memory of
desc: unvanquished Krezk, defiant fortress surrounded by the legions of
desc: darkness.

name:'Scalecoat'
base-object:soft armour:Leather Scale Mail
level:20
weight:60
cost:25000
alloc:20:30 to 100
attack:1d1:-1:0
armor:20:25
flags:FREE_ACT
values:DEX[3] | SPEED[3] | RES_ACID[1] | RES_SHARD[1]
desc:An amazingly light tunic and skirt sewn with thick, overlapping scales of
desc: hardened leather.  Those who wear it move with agility and assurance.


### Heavy Armor ###

name:of the Last Voivode
base-object:hard armour:Chain Mail
level:20
weight:220
cost:32000
alloc:30:20 to 75
attack:1d4:-2:0
armor:40:15
values:STR[2] | RES_SHARD[1] | RES_NEXUS[1]
values:RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1]
desc:A hauberk, leggings, and sleeves of interlocking steel rings, well padded
desc: with leather.  You feel as strong and tall as the last voivode of the old
desc: line, as you put it on.

name:of the Castellan
base-object:hard armour:Augmented Chain Mail
level:25
weight:270
cost:40000
alloc:11:35 to 100
attack:1d4:-2:0
armor:45:20
flags:PROT_CONF
values:INT[2] | WIS[2] | CON[3] | RES_ACID[1] | RES_POIS[1]
act:DESTROY_DOORS
time:10
desc:A hauberk, leggings, and sleeves of interlocking steel rings,
desc: strategically reinforced at vital locations with a second layer of chain.
desc:  Magics to enhance body and mind lie within, and no door can bar the
desc: wearer's path.

name:of the Hussar Host
base-object:hard armour:Metal Brigandine Armour
level:30
weight:200
cost:30000
alloc:30:45 to 100
attack:1d4:0:0
armor:50:15
flags:PROT_FEAR | PROT_CONF
values:STR[2] | DEX[2]
values:RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1] | RES_SOUND[1]
desc:Small steel plates cover an inner layer of sturdy canvas, and both metal
desc: and cloth bear scenes of hunting and war.  As you don the armour of a
desc: legendary warrior, matchless in combat, you feel his spirit surround you.

name:of the Ancient King
base-object:hard armour:Full Plate Armour
level:30
weight:300
cost:50000
alloc:30:55 to 127
attack:2d4:0:0
armor:75:25
flags:PROT_CONF
values:CON[1] | RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1]
values:RES_SOUND[1] | RES_NEXUS[1]
desc:A gleaming steel suit covering the wearer from neck to foot, with runes of
desc: warding and stability deeply engraved into its surface.

name:'Riverscale'
base-object:hard armour:Silver Chain Mail
level:20
weight:150
cost:105000
alloc:30:55 to 127
attack:1d4:-1:0
armor:35:20
values:DAM_RED[5]
values:RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1] | RES_POIS[1]
act:TELE_PHASE
time:2
desc:This wondrous shirt of fine-linked chain shimmers before your eyes like
desc: light upon a rippling sea, the gems on it glittering like stars, the
desc: sound of the rings when shaken like the tinkle of rain in a pool.
desc:  It stands untouched amidst the fury of the elements, and blows seem
desc: strangely less powerful.

name:of the Silver Wright
base-object:hard armour:Silver Plate Mail
level:40
weight:250
cost:150000
alloc:30:65 to 127
attack:2d4:-3:0
armor:65:25
values:STR[3] | RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1]
values:RES_DARK[1] | RES_DISEN[1]
act:BANISHMENT
time:500
desc:A shimmering suit of true-silver, forged long ago by legendary master smiths.
desc: It gleams with purest white as you gaze upon it, and mighty are its powers to
desc: protect and banish.

name:'Soulkeeper'
base-object:hard armour:Adamantite Plate Mail
level:75
weight:420
cost:300000
alloc:11:75 to 127
attack:2d4:-4:0
armor:90:20
flags:HOLD_LIFE | SUST_CON | PROT_FEAR
values:CON[2] | RES_ACID[1] | RES_COLD[1] | RES_DARK[1] | RES_NETHER[1]
values:RES_NEXUS[1] | RES_CHAOS[1]
act:HEAL2
time:444
desc:A suit of imperishable adamant with unconquerable strength to endure evil
desc: and disruptive magics.  It protects the life force of its wearer as
desc: nothing else can.


### Cloaks ###

name:'Wardmantle'
base-object:cloak:Cloak
level:12
weight:10
cost:50000
alloc:2:5 to 100
attack:0d0:0:0
armor:1:15
values:RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1] | RES_POIS[1]
act:RESIST_ALL
time:111
desc:A cape worn by a hero of some kinder world than this one, a land utterly
desc: beyond the strife of Elements.

name:'Hushfall'
base-object:cloak:Cloak
level:13
weight:10
cost:18000
alloc:5:5 to 100
attack:0d0:0:0
armor:1:4
values:STEALTH[3] | INT[2] | WIS[2] | RES_ACID[1]
act:SLEEPII
time:55
desc:This silver-grey mantle possesses great powers of tranquility and
desc: concealment, and grants the wearer the knowledge and understanding of
desc: the fey folk.

name:of the Shadow Prince
base-object:cloak:Cloak
level:62
weight:10
cost:35000
alloc:5:5 to 100
attack:0d0:0:0
armor:1:18
flags:FREE_ACT
values:DEX[3] | RES_ACID[1] | RES_FIRE[1] | RES_COLD[1]
act:RECHARGE
time:70
desc:A translucent cloak of pearly grey with glowing, energized arcane runes
desc: showing calm and clear as moonlight on still water.

name:of the Keeper
base-object:cloak:Cloak
level:5
weight:10
cost:8000
alloc:10:5 to 75
attack:0d0:0:0
armor:1:10
flags:FREE_ACT | PROT_FEAR | SEE_INVIS
values:RES_ACID[1]
desc:This shimmering cloak of greens and browns was once worn by a keen-eyed
desc: captain of the Keepers of the Black Feather, valiant in the woods and on
desc: the water alike.

name:'Courier'
base-object:cloak:Cloak
level:26
weight:10
cost:20000
alloc:5:5 to 100
attack:0d0:0:0
armor:1:15
values:STEALTH[2] | SPEED[2] | RES_NEXUS[1]
act:TELE_LONG
time:45
desc:A crystal-blue cape of fine silk worn by a silent messenger of the forces
desc: of order.  Seldom will its wearer be diverted from his mission.

name:of the Nightingale
base-object:cloak:Elven Cloak
level:40
weight:5
cost:45000
alloc:2:40 to 127
attack:0d0:0:0
armor:6:20
values:INT[4] | WIS[4] | STEALTH[3] | SPEED[2]
values:RES_ACID[1] | RES_FIRE[1] | RES_COLD[1]
act:RESTORE_LIFE
time:250
desc:The opaque midnight folds of this cloak, inlaid with a multitude of tiny
desc: diamonds, swirl around you, and you feel a hint, a fragment of the
desc: restorative magics of an ancient enchantress, the most beautiful being
desc: who ever knew death.

name:of the Deep Waters
base-object:cloak:Ethereal Cloak
level:40
weight:0
cost:35000
alloc:2:70 to 127
attack:0d0:0:0
armor:6:12
flags:FREE_ACT | SEE_INVIS
values:STEALTH[4] | DEX[4] | RES_ACID[3]
desc:The great cloak given to a legendary hero by an ancient elemental power.
desc:  As you wrap yourself from head to foot, otherworldly words echo: "Walk
desc: beneath my shadow, and no eye shall find thee."


### Gloves and Gauntlets ###

name:of the Champion
base-object:gloves:Set of Leather Gloves
level:10
weight:5
cost:36000
alloc:3:10 to 100
attack:0d0:8:8
armor:1:15
flags:FREE_ACT | 
values:STR[2] | CON[2]
desc:A hero's handgear that lends great prowess in battle.

name:of the Lantern-Bearer
base-object:gloves:Set of Leather Gloves
level:10
weight:5
cost:30000
alloc:18:10 to 80
attack:0d0:5:5
armor:1:10
flags:FREE_ACT | SUST_CON
values:LIGHT[1] | RES_LIGHT[1]
act:MISSILE
time:2
desc:These gloves glow so brightly as to light the way for the wearer and cast
desc: magical bolts with great frequency.

name:of the Ember Forge
base-object:gloves:Set of Gauntlets
level:1
weight:25
cost:15000
alloc:40:10 to 60
attack:1d1:0:0
armor:3:14
flags:REGEN
values:RES_FIRE[1]
act:FIRE_BOLT
time:8+d8
desc:A set of gauntlets that smoulder with an unnatural heat.

name:of the Frost Forge
base-object:gloves:Set of Gauntlets
level:1
weight:25
cost:13000
alloc:5:50 to 127
attack:1d1:0:0
armor:3:14
flags:SLOW_DIGEST
values:RES_COLD[1]
brand:COLD_2
act:COLD_BOLT
time:7+d7
desc:A set of handgear, freezing with unnatural cold.

name:of the Storm Forge
base-object:gloves:Set of Gauntlets
level:1
weight:25
cost:11000
alloc:23:10 to 75
attack:1d1:0:0
armor:3:14
values:LIGHT[1] | RES_ELEC[1] | RES_LIGHT[1]
act:ELEC_BOLT
time:6+d6
desc:A set of handgear with sparks that crackle across its knuckleguards.

name:of the Bile Forge
base-object:gloves:Set of Gauntlets
level:1
weight:25
cost:12000
alloc:30:10 to 60
attack:1d1:3:3
armor:3:14
flags:FEATHER
act:ACID_BOLT
time:5+d5
values:RES_ACID[1]
desc:A set of gauntlets that give off a foul, acrid odour yet remain
desc: untarnished.

name:'Emptyhand'
base-object:gloves:Set of Gauntlets
level:10
weight:25
cost:0
alloc:5:10 to 100
attack:1d1:-12:-12
armor:3:0
flags:FREE_ACT | DRAIN_EXP | AGGRAVATE
values:STR[-3] | DEX[-3] | RES_FIRE[1] | RES_DISEN[1]
desc:A pair of weakening gauntlets, named for the thief who reached into a
desc: darklord's reliquary and drew back a wrist.  He kept the gauntlets.  The
desc: Mists kept the rest, and whatever it was he had been holding.

name:of Hazlik
base-object:gloves:Set of Gauntlets
level:55
weight:25
cost:40000
alloc:3:55 to 127
attack:1d1:0:0
armor:3:14
flags:FREE_ACT | FEATHER | AGGRAVATE
values:INT[3] | RES_ELEC[1] | RES_DARK[1] | RES_POIS[1] | RES_FIRE[3]
act:MANA_BOLT
time:30+d30
desc:The iron-shod gauntlets of a dark artificer from the Shadow Rift, who imbued
desc: them with fell magics that could be channeled in battle.

name:of the Seven Wounds
base-object:gloves:Set of Caestus
level:40
weight:40
cost:110000
alloc:3:40 to 127
attack:1d1:10:10
armor:5:20
flags:FREE_ACT
values:DEX[4] | RES_ACID[1]
act:ARROW
time:30+d30
msg:Your {kind} grow{s} magical spikes...
desc:The hand-sheathing of a legendary warrior-king, who dealt seven mighty wounds
desc: to an ancient darklord and pain that shall last until the Mists fade.


### Shields ###

name:of the Founder
base-object:shield:Wicker Shield
level:40
weight:30
cost:60000
alloc:10:50 to 127
attack:1d1:0:0
armor:2:20
flags:PROT_CONF | HOLD_LIFE
values:CON[4] | WIS[1] | INT[1] | RES_ELEC[1] | RES_SHARD[1]
desc:The shield of an ancient king, founder of an ancient realm.  Granted long
desc: life by the gods, even his shield became imbued with power.

name:of the Mountain King
base-object:shield:Small Metal Shield
level:40
weight:65
cost:60000
alloc:14:40 to 127
attack:1d2:0:0
armor:5:25
flags:PROT_FEAR | FREE_ACT
values:CON[4] | STR[3] | STEALTH[-1] | RES_SOUND[1] | RES_ACID[3] | RES_CHAOS[1]
desc:Invoking the strength and endurance of the ancient Mountain Kings, this
desc: sturdy metal shield is proof against the Element of Earth and grants its
desc: bearer the resilience of the stone itself.

name:of the Borderlands
base-object:shield:Leather Shield
level:30
weight:60
cost:12000
alloc:28:30 to 100
attack:1d3:0:0
armor:8:20
flags:PROT_BLIND
values:RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1]
values:RES_LIGHT[1] | RES_DARK[1]
desc:This shield emblazoned with a multitude of creatures unseen for ages
desc: once protected an ancient lord of the borderlands; around it, a mystic balance lies,
desc: containing the conflicts of the elements.

name:of the Southern Chieftain
base-object:shield:Leather Shield
level:35
weight:90
cost:25000
alloc:10:35 to 127
attack:1d3:5:5
armor:9:15
flags:SUST_STR | SUST_CON | PROT_FEAR | PROT_BLIND
values:STR[2] | CON[2] | STEALTH[-2] | RES_POIS[1]
act:BERSERKER
time:50
desc:The painted shield of a chieftain of the far south, gaudy and barbaric.
desc:  Its wielder will fear nothing and fight with unnatural strength, but
desc: also draw attention to himself.

name:of the Incorruptible
base-object:shield:Large Metal Shield
level:40
weight:120
cost:160000
alloc:11:40 to 100
attack:1d5:0:0
armor:12:20
flags:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON
values:RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1]
desc:A great metal-bound shield of an ancient hero, whom even the Dark Powers
desc: could not corrupt.

name:of the Star Hero
base-object:shield:Knight's Shield
level:32
weight:160
cost:90000
alloc:6:65 to 127
attack:1d6:0:0
armor:10:15
values:RES_DARK[1] | RES_NETHER[1] | RES_ELEC[1] | RES_FIRE[1] | LIGHT[1]
flags:PROT_BLIND
act:CURE_TEMP
time:100
msg:Your {kind} throbs deep blue...
desc:A shining shield wrought for a legendary hero of mixed heritage,
desc: "scored with runes to keep all wounds and harm from him".

# should be Shield of Deflection
name:of the Last Alliance
base-object:shield:Silver Shield
level:30
weight:80
cost:65000
alloc:25:70 to 127
attack:1d4:0:0
armor:20:20
flags:SUST_WIS | SUST_DEX
values:WIS[5] | LIGHT[1] | RES_ELEC[1] | RES_ACID[1] | RES_DISEN[1]
values:RES_DARK[1]
act:STARLIGHT2
time:100
desc:The legendary shield of the high king who fought his way to the gates of
desc: the dark castle, and with whom came light even into the darkest domain.


### Rings ###

name:of the Twinned Serpents
base-object:ring:Ring
graphics:=:d
level:50
weight:2
cost:65000
alloc:4:50 to 100
values:STR[1] | INT[1] | WIS[1] | DEX[1] | CON[1] | STEALTH[1]
values:RES_POIS[1] | RES_DARK[1]
desc:Twinned serpents with eyes of emerald meet beneath a crown of flowers to
desc: form this ring, an ancient treasure of a royal house.

name:of the War God
base-object:ring:Band
graphics:=:d
level:60
weight:2
cost:150000
alloc:2:70 to 127
flags:PROT_FEAR | 
values:STR[4] | DEX[4] | CON[4]
act:HASTE2
time:150+d150
desc:The treasure of the war god, most fleet and wrathful of the divine.

name:'Ring of the Red Vardo'
base-object:ring:Ring of Fire
graphics:=:d
level:30
weight:2
cost:100000
alloc:2:70 to 127
attack:0d0:2:2
armor:0:0
flags:FREE_ACT | SEE_INVIS | SLOW_DIGEST | REGEN | TELEPATHY
flags:SUST_STR | SUST_CON | PROT_FEAR
act:PROTEVIL
time:200+4d50
msg:{name} glows deep red...
values:STR[1] | INT[1] | WIS[1] | DEX[1] | CON[1] | SPEED[5] | RES_FIRE[3]
desc:A heavy gold band set with a ruby that holds a living flame, worn by the
desc: matriarch of the Red Vardo caravan.  Vistani fire wards nothing so much as
desc: it wards the wearer's mind, and no horror of the Mists can make its bearer
desc: flinch.  One of three rings the Vistani carried into the Domains and hid
desc: from the Dark Powers.

name:'Ring of the Winter Queen'
base-object:ring:Ring of Adamant
graphics:=:d
level:40
weight:2
cost:200000
alloc:2:80 to 127
attack:0d0:3:3
armor:0:0
flags:HOLD_LIFE | FREE_ACT | SEE_INVIS | 
flags:FEATHER | REGEN
flags:SUST_INT | SUST_WIS | SUST_CON
flags:PROT_BLIND | TELEPATHY | 
act:RESTORE_LIFE
time:200+2d50
msg:{name} glows bright white...
values:STR[2] | INT[2] | WIS[2] | DEX[2] | CON[2] | SPEED[5] | RES_COLD[3]
desc:A band of true-silver set with a stone of unmelting frost, left behind by a
desc: pale lady who ruled a domain that no longer appears on any map.  The cold it
desc: gives is not the grave's cold:  it holds body and soul together, and calls
desc: back what death has already taken.  One of three rings the Vistani carried
desc: into the Domains and hid from the Dark Powers.

name:'Ring of the Stormcrow'
base-object:ring:Ring of Firmament
graphics:=:d
level:80
weight:2
cost:300000
alloc:1:90 to 127
attack:0d0:5:5
armor:0:0
flags:HOLD_LIFE | FREE_ACT | SEE_INVIS
flags:FEATHER | SLOW_DIGEST | REGEN | TELEPATHY
flags:SUST_DEX | SUST_INT | SUST_CON
act:HEAL2
time:200+2d50
msg:{name} glows deep blue...
values:STR[3] | INT[3] | WIS[3] | DEX[3] | CON[3] | SPEED[5]
values:RES_ELEC[3] | RES_POIS[1] | RES_DARK[1]
desc:Gold set with a sapphire in which a storm is always breaking, worn by the
desc: seer who first charted a way through the Mists.  Lightning answers to it,
desc: wounds close under it, and the Mists themselves have never once been able
desc: to touch it.  The greatest of the three rings the Vistani carried into the
desc: Domains and hid from the Dark Powers.

name:'The Ring of Dark Powers'
base-object:ring:Ring of Power
graphics:=:y
level:75
weight:2
cost:5000000
alloc:1:100 to 127
attack:0d0:15:15
armor:0:0
# F: DRAIN_MANA | DRAIN_HP | 
flags:AGGRAVATE | DRAIN_EXP | SEE_INVIS | REGEN | TELEPATHY | STICKY
flags:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS
values:STR[5] | INT[5] | WIS[5] | DEX[5] | CON[5] | SPEED[5]
values:RES_FIRE[3] | RES_COLD[3] | RES_ELEC[3] | RES_ACID[3] | RES_DARK[1]
values:RES_DISEN[1] | RES_POIS[1] | RES_NETHER[1]
act:BIZARRE
time:200+9d50
desc:Made of massive gold and inscribed with runes in a tongue no living
desc: scholar reads, this ring was old before Barovia had a name.  The Dark
desc: Powers set a shard of their will inside it, and its whispered promises
desc: have unmade kings.  It inevitably twists and masters any mortal being
desc: who wears it.


### Amulets ###

name:of the Warding Circle
base-object:amulet:Amulet
graphics:":d
level:30
weight:3
cost:60000
alloc:10:50 to 100
act:PROTEVIL
time:225+d225
values:CON[3] | STR[1] | RES_FIRE[1]
desc:A fiery circle of bronze, with mighty spells to ward off and banish evil.

name:of the High Lord
base-object:amulet:Pendant
graphics:":d
level:65
weight:3
cost:90000
alloc:3:65 to 127
flags:SEE_INVIS | FREE_ACT | PROT_CONF
values:INT[3] | WIS[3] | INFRA[4] | RES_ACID[1] | RES_COLD[1] | RES_ELEC[1]
act:DISPEL_EVIL
time:50+d50
desc:The ancient heirloom of a legendary high lord, against whom
desc: nothing of evil could stand.

name:of the Mountain Smiths
base-object:amulet:Necklace
graphics:":y
level:50
weight:3
cost:75000
alloc:2:50 to 127
flags:SEE_INVIS | FREE_ACT | REGEN | PROT_FEAR |
values:STR[3] | CON[3] | INFRA[5] | LIGHT[1]
desc:A legendary carcanet of gold set with a multitude of shining
desc: gems from ancient realms.  A radiant jewel of legend hangs in its midst
desc: as its crowning glory.  The sturdy spirits of master craftsmen who
desc: labored long in deep mountain smithies lie within it still, and as gossamer
desc: it rests upon the bearer.

name:'Greenstone'
base-object:amulet:Elfstone
graphics:":g
level:60
weight:3
cost:40000
alloc:2:60 to 127
attack:0d0:0:0
armor:0:10
flags:PROT_FEAR
values:STR[2] | WIS[2] | SPEED[2] | RES_FIRE[1] | RES_POIS[1]
act:HEAL1
time:200
desc:A green stone, imbued with the power of the fey and the light of the sun.
desc:  Those who gaze through it see the aged and infirm as young again, and
desc: its wearer brings healing after victory in battle.

name:'Palewatch'
base-object:amulet:Jewel
graphics:":w
level:40
weight:3
cost:25000
alloc:2:30 to 70
flags:HOLD_LIFE | SUST_CON | SUST_WIS | REGEN
values:WIS[2] | RES_DARK[1] | RES_COLD[1] | RES_NETHER[1]
act:RESTORE_LIFE
time:150
desc:A plain white jewel of ancient master craftsmanship, said to preserve the
desc: life force and wisdom of its bearer. It radiates a gentle, holy light.

#name:of Amandil
#base-object:amulet:55
#level:65
#weight:3
#cost:90000
#alloc:3:60 to 127
#flags:PROT_FEAR | PROT_BLIND | PROT_STUN | PROT_CONF
#values:SEARCH[4] | SPEED[2] | RES_ELEC[1] | RES_COLD[1]
#desc:The pendant of a mighty ship-captain of an ancient realm.  First among
#desc: its people to see the Dark Powers for what they were.


### Dragon Scale Mails ###

name:'Razorback'
base-object:dragon armour:Multi-Hued Dragon Scale Mail
level:60
weight:200
cost:400000
alloc:11:90 to 127
attack:2d4:-4:0
armor:50:25
flags:FREE_ACT | SEE_INVIS | AGGRAVATE
values:LIGHT[1] | RES_ELEC[3] | RES_DISEN[1] | RES_ACID[1] | RES_FIRE[1]
values:RES_COLD[1] | RES_POIS[1] | RES_LIGHT[1] | RES_DARK[1]
act:STAR_BALL
time:50
desc:A massive suit of heavy dragon scales deeply saturated with many colors.
desc:  It throbs with angry energies, and you feel the raw elemental might of
desc: untamed Lightning as you put it on.

name:'Mediator'
base-object:dragon armour:Balance Dragon Scale Mail
level:60
weight:250
cost:400000
alloc:8:95 to 127
attack:2d4:-4:0
armor:60:25
flags:FREE_ACT | SLOW_DIGEST | REGEN | 
values:RES_CHAOS[1] | RES_DISEN[1] | RES_SHARD[1] | RES_SOUND[1] | RES_NEXUS[1]
act:STAR_BALL
time:50
desc:A great suit of dragon hide, set with scales of many hues.  Even the
desc: mightiest wyrms of Law and Chaos fear the judgement of its wearer.

name:'Bladeturner'
base-object:dragon armour:Power Dragon Scale Mail
level:55
weight:250
cost:500000
alloc:6:100 to 127
attack:2d4:-8:0
armor:80:35
flags:HOLD_LIFE | REGEN | PROT_FEAR | PROT_BLIND | PROT_CONF 
values:RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1] | RES_POIS[1]
values:RES_LIGHT[1] | RES_DARK[1] | RES_SOUND[1] | RES_SHARD[1] | RES_NETHER[1]
values:RES_NEXUS[1] | RES_CHAOS[1] | RES_DISEN[1]
act:RAGE_BLESS_RESIST
time:50
desc:An adamant suit with scales of every color.  Untrammelled powers elemental
desc: and ethereal swirl around it in an inextricably intermingled nimbus.


### Quest artifacts ###

name:'Sledge of the Iron Tyrant'
base-object:hafted:Mighty Hammer
level:100
weight:1000
cost:500000
alloc:0:100 to 100
attack:9d9:5:25
armor:0:10
flags:IMPACT | SEE_INVIS | TELEPATHY | AGGRAVATE
slay:DRAGON_5
slay:ANIMAL_2
slay:EVIL_2
slay:UNDEAD_5
slay:DEMON_5
slay:TROLL_3
slay:ORC_3
desc:The siege-hammer of Vlad Drakov, Darklord of Falkovnia, blackened by the
desc:  smoke of every gate it has broken and every town behind them.  Drakov was
desc:  cursed with a long life so he could watch his conquests rot; the hammer
desc:  outlasted even that.  Its wielder holds the lives of all dark servants in
desc:  his hand, and inherits the tyrant's habit of being heard coming.

name:of Strahd
base-object:crown:Massive Iron Crown
level:100
weight:400
cost:10000000
alloc:0:100 to 100
attack:1d1:0:0
armor:0:0
flags:PROT_CONF | SEE_INVIS | TELEPATHY | PROT_FEAR | STICKY
values:STR[50] | INT[50] | WIS[50] | DEX[50] | CON[50] | INFRA[50]
values:LIGHT[1]
values:RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1] | RES_POIS[1]
values:RES_LIGHT[1] | RES_DARK[1] | RES_NEXUS[1] | RES_NETHER[1]
desc:Containing much of the power of the ancient vampire lord who rules the Mists,
desc: this plain iron crown has mounted upon it two cursed jewels of terrible
desc: power, greatest treasures of the Domains of Dread.

##### Darklord Artifacts #####

name:'The Crimson Chalice of Barovia'
base-object:ring:of Power
level:98
weight:1
cost:500000
alloc:0:100 to 100
attack:1d1:0:0
armor:0:0
flags:HOLD_LIFE | REGEN | SEE_INVIS
values:STR[5] | CON[4] | INFRA[5] | STEALTH[3]
values:RES_COLD[3] | RES_DARK[1] | RES_NETHER[1]
values:LIGHT[-2]
act:DRAIN_LIFE3
time:50+d50
desc:Strahd von Zarovich's cursed chalice, forged from the blood of his brother
desc: Sergei and infused with vampiric power.  Wearing it grants unlife's vigor:
desc: immunity to death and cold, regeneration beyond mortal limits, and the
desc: ability to drain life from foes.  But the curse dims your inner light, and
desc: you crave the darkness as Strahd does.  This relic holds a fragment of the
desc: Ancient One's immortal essence.

name:'Grimoire of Forbidden Lore'
base-object:magic book:[Arcane Control]
level:97
weight:30
cost:400000
alloc:0:99 to 100
attack:1d1:0:0
armor:0:10
flags:SUST_INT | SUST_WIS | SEE_INVIS | HOLD_LIFE | REGEN
values:INT[6] | WIS[4] | INFRA[3]
values:RES_COLD[1] | RES_DARK[1] | RES_NETHER[1] | RES_CHAOS[1]
act:BANISHMENT
time:150+d150
desc:Azalin Rex's personal spellbook, bound in the preserved skin of traitors
desc: and written in ink mixed with the blood of murdered wizards.  The lich
desc: lord's necromantic research fills its pages, granting the reader profound
desc: magical knowledge and protection from death itself.  Those who study it
desc: can command the undead as Azalin does.  The book whispers forbidden secrets
desc: in the night.

name:'Moonhowl, the Lunar Fang'
base-object:sword:Blade of Chaos
level:90
weight:120
cost:350000
alloc:0:90 to 100
attack:5d6:18:22
armor:0:0
flags:SUST_STR | SUST_CON | FREE_ACT | REGEN | HOLD_LIFE
values:STR[4] | CON[4] | STEALTH[2] | BLOWS[2]
values:RES_COLD[1] | RES_CHAOS[1]
brand:COLD_3
slay:ANIMAL_2
slay:DRAGON_3
act:BERSERKER
time:75+d75
desc:The cursed blade of Harkon Lukas, forged under a blood moon and quenched
desc: in werewolf blood.  Its edge gleams with frozen moonlight that burns hot
desc: or cold at its wielder's rage.  The sword hungers for the hunt, granting
desc: primal strength and battle-fury.  Those who wield it too long find
desc: themselves stalking the night on four legs, unable to resist the lycanthropic
desc: curse woven into its steel.

name:'Tome of Strahd'
base-object:shadow book:[Dark Rituals]
level:60
weight:25
cost:150000
alloc:2:60 to 100
attack:1d1:0:0
armor:0:5
flags:SUST_INT | SEE_INVIS | HOLD_LIFE
values:INT[3] | WIS[2] | LIGHT[-1]
values:RES_DARK[1] | RES_NETHER[1]
act:DETECT_EVIL
time:250
desc:The personal diary of Count Strahd von Zarovich, written in his own hand
desc: during the centuries of his cursed existence.  Within these blood-stained
desc: pages, Strahd chronicles his obsession with Tatyana, his descent into
desc: darkness, and forbidden necromantic secrets.  Reading it grants insight into
desc: the vampire lord's twisted psyche and knowledge of undeath, but the book's
desc: dark aura dims the reader's inner light.  Many who have read it were driven
desc: to madness by Strahd's words.

name:'Icon of Ravenloft'
base-object:amulet:of Doom
level:85
weight:8
cost:200000
alloc:1:85 to 100
attack:1d1:0:0
armor:0:0
flags:SEE_INVIS | TELEPATHY | REGEN | HOLD_LIFE | AGGRAVATE
values:INT[4] | WIS[4] | STEALTH[3]
values:RES_DARK[2] | RES_NETHER[1] | RES_CHAOS[1] | RES_DISEN[1]
values:LIGHT[-3]
act:BANISHMENT
time:200+d200
curse:treacherous weapon:20
desc:An ancient obsidian amulet carved with runes of the Dark Powers themselves.
desc: This sinister relic pulses with malevolent energy, granting its wearer
desc: terrible knowledge and power at a terrible price.  The Dark Powers watch
desc: through it, offering forbidden insights and protection from death itself.
desc: But it marks you as theirs, drawing monsters to test your worthiness.  The
desc: Icon radiates darkness so profound that light itself flees from it.  Only
desc: the most desperate or foolish would dare wear this accursed thing.

name:'Ravenblade'
base-object:sword:Rapier
level:45
weight:40
cost:85000
alloc:4:45 to 90
attack:3d6:14:16
armor:0:0
flags:FEATHER | FREE_ACT | SEE_INVIS
values:DEX[4] | STEALTH[4] | SPEED[5]
slay:UNDEAD_3
act:TELE_PHASE
time:15
desc:A slender dueling blade forged by the Keepers of the Black Feather, the
desc: secret society that opposes Strahd.  Swift as a raven's flight, this rapier
desc: was made to pierce vampire flesh.  Its wielder moves with preternatural
desc: grace and can vanish into shadow when needed.  The blade bears the raven
desc: sigil of hope in the Domains of Dread, and its keen edge has drunk deep of
desc: undead blood.

name:'Blooddrinker'
base-object:sword:Long Sword
level:70
weight:120
cost:175000
alloc:2:70 to 100
attack:4d5:18:20
armor:0:0
flags:REGEN | HOLD_LIFE | SEE_INVIS | AGGRAVATE
values:STR[3] | CON[2] | SPEED[3] | LIGHT[-2]
values:RES_DARK[2] | RES_NETHER[2] | RES_COLD[1]
slay:DEMON_3
slay:UNDEAD_3
act:DRAIN_LIFE3
time:50+d50
desc:The cursed blade wielded by Strahd von Zarovich himself in ages past, before
desc: he became the vampire lord of Barovia.  This longsword hungers for blood and
desc: feeds its wielder with stolen life force.  The blade whispers promises of
desc: power and immortality, but its crimson edge cannot be denied - it calls out
desc: to nearby foes, drawing them to battle.  Those who master Blooddrinker gain
desc: terrible strength, but walk forever in shadow.

name:'Eye of Vecna'
base-object:ring:of the Undying Eye
level:90
weight:1
cost:250000
alloc:1:90 to 100
attack:1d1:0:0
armor:0:15
flags:SEE_INVIS | TELEPATHY | HOLD_LIFE | PROT_FEAR | REGEN | SLOW_DIGEST | PROT_BLIND
values:INT[5] | WIS[4] | INFRA[5] | LIGHT[-3]
values:RES_DARK[3] | RES_NETHER[2]
act:CLAIRVOYANCE
time:100+d100
curse:impair hitpoint recovery:30
desc:The preserved eye of the lich-god Vecna, one of the most terrible artifacts
desc: in all the Domains of Dread.  This withered organ grants omniscient sight to
desc: its bearer, revealing all secrets and piercing every veil.  You see with the
desc: vision of an undead god - reading minds, sensing life, peering through walls.
desc: But such power comes at a price:  your body slowly dies as undeath creeps
desc: through you.  The Eye sees all, but what it shows you may drive you mad.

name:'Tapestry of Screaming Souls'
base-object:cloak:of Aman
level:75
weight:5
cost:165000
alloc:2:75 to 100
attack:1d1:0:0
armor:0:25
flags:HOLD_LIFE | REGEN | PROT_FEAR | SEE_INVIS
values:STR[2] | CON[3] | STEALTH[3] | LIGHT[-2]
values:RES_DARK[2] | RES_NETHER[2] | RES_COLD[1] | RES_POIS[1]
act:LOSSLEEP
time:75+d75
desc:A horrible cloak woven from the hair of tortured souls, each thread a stolen
desc: life.  This eldritch tapestry writhes with spectral faces that silently
desc: scream in eternal agony.  Those who don this cursed garment are shrouded in
desc: the essence of death itself, becoming nearly impossible to kill.  The stolen
desc: souls provide unnatural vitality and protection, but their endless torment
desc: corrupts the wearer, drawing them inexorably toward darkness and undeath.

name:'Crown of Endless Night'
base-object:crown:of Might
level:80
weight:30
cost:200000
alloc:1:80 to 100
attack:1d1:0:0
armor:0:15
flags:SEE_INVIS | TELEPATHY | REGEN | HOLD_LIFE | PROT_FEAR | PROT_CONF | PROT_BLIND
values:INT[4] | WIS[3] | INFRA[4] | LIGHT[-4]
values:RES_DARK[3] | RES_NETHER[2] | RES_CHAOS[1]
act:DARK_BALL
time:100+d100
desc:An obsidian crown forged in the black crypts of Ravenloft, worn by
desc: forgotten darklords who ruled through fear and necromancy.  This
desc: terrible diadem grants its wearer mastery over death and shadow,
desc: channeling the chill power of the grave itself.  Your mind becomes
desc: sharp as a razor, piercing through
desc: mental barriers and deception.  But you are forever marked by darkness - light
desc: flees from your presence, and the living instinctively fear your approach.

name:'Lantern of Captured Spirits'
base-object:light:of True Sight
level:55
weight:15
cost:120000
alloc:3:55 to 95
attack:1d1:0:0
armor:0:5
flags:SEE_INVIS | HOLD_LIFE | PROT_FEAR | REGEN | PROT_BLIND
values:WIS[3] | INFRA[3]
values:RES_DARK[1] | RES_NETHER[1]
act:DETECT_ALL
time:200+d200
desc:An eerie lantern containing the trapped spirits of those who died in the Mists.
desc: These tormented souls provide an unnatural light that reveals all hidden things
desc: - invisible stalkers, secret doors, and lurking undead all become visible in
desc: its ghostly glow.  The spirits whisper warnings of danger and grant insight
desc: into death's mysteries.  The lantern never dims, fueled by the endless despair
desc: of its prisoners, and those who carry it are protected from the touch of undeath.
